Dodge in All Directions, exaggerated
Multi-directional dodge material with exaggerated athletic evasion motions across a star-pattern direction set.
Useful for combat dodge libraries, motion matching coverage, and locomotion controller tests that need readable evasive transitions.
Specifications
| Action | Dodge |
| Direction | Multi-Directional |
| Pattern | Star |
| Intensity | Medium |
| Use Case | Motion Matching, Locomotion Controller |
| Start State | T-Pose |
| Product Type | Raw |
| Finger Animation | Yes |
| Finger Data Source | Vicon Optical Fingers |
| Reference Video | Yes |
| Reference Video Bucket | 1 view |
| Prop | None |
| Duration | 196.07s |
| Capture FPS | 150 FPS |
| Export FPS | Raw FBX: 50 fps; Raw FBX body-only: 100 fps; BVH/C3D: 150 fps; Prepared/retargeted: 60 fps |
| Looping | No |
| Loop Quality | Not Loop-Focused |
| Style | Combat, Athletic |
| Capture System | Vicon |
| Gender | Male |
| Role | Neutral |
| Source Project | Motion Matching Library 2025 |
| Original File / Take | Stand_Dodge_360_S_Take001 |
Choose the exact download format and license in the product options above. These raw mocap downloads contain the complete recorded source animation from start to end, including T-pose/calibration sections where present, and are intended for trimming, editing, retargeting, and integration. Available formats explained. For general questions, see the FAQ.
Choose the Indie or Pro license at checkout based on your revenue eligibility. Both tiers deliver the same purchased source files and standard production rights. Read the full license.