Contact

Contact

Need help choosing a mocap animation format, rig, or license? Send us a message and include the product link, target software, target character rig, and the format you need.

Format requests

If a product does not list the format you need, contact us and we will check whether a custom export or conversion is possible. Useful details include:

  • Target software or engine, such as Unreal Engine, Unity, Blender, Maya, MotionBuilder, iClone, or another DCC tool
  • Target skeleton or character rig
  • Preferred file format, such as FBX, BVH, C3D, GLB, or another format
  • Frame rate requirements
  • Whether you need root motion, in-place motion, finger animation, or reference video

Custom mocap and animation support

Mocap Atlas is connected to Quantum Stage, a Swiss motion capture studio. We can also discuss custom capture, retargeting, cleanup, data wrangling, and engine integration when a store product does not fully match your production needs.

Email: hello@mocapatlas.com