Contact
Contact
Need help choosing a mocap animation format, rig, or license? Send us a message and include the product link, target software, target character rig, and the format you need.
Format requests
If a product does not list the format you need, contact us and we will check whether a custom export or conversion is possible. Useful details include:
- Target software or engine, such as Unreal Engine, Unity, Blender, Maya, MotionBuilder, iClone, or another DCC tool
- Target skeleton or character rig
- Preferred file format, such as FBX, BVH, C3D, GLB, or another format
- Frame rate requirements
- Whether you need root motion, in-place motion, finger animation, or reference video
Custom mocap and animation support
Mocap Atlas is connected to Quantum Stage, a Swiss motion capture studio. We can also discuss custom capture, retargeting, cleanup, data wrangling, and engine integration when a store product does not fully match your production needs.
Email: hello@mocapatlas.com